What Subbi Clothes Offers

Subbi Clothes is a complex management/automation system and convenient solution for problems that users face in their daily lives in Second Life.

Immersion

Adds animations, sounds, and particles on every clothing change, making your SL experience more visually interesting and immersive.

🫂

Interactivity

Let other people play with various sections of your HUD — changing avatars, dressing, undressing, hairstyles. Especially interesting for couples.

👀

Privacy & Management

Choose by category what interactions each person can have — public, friends, group, or individual (whitelist) level — per category: clothing, avatars, hairstyles, etc.

🛡️

Security

PG-Safe+ is an advanced security system with auto/manual modes: dressing your avatar, replacing it, revoking permissions, removing objects, and more.

Setting Up

Follow these steps in order for a successful Subbi Clothes setup.

Notes for the Setup

It is mandatory to have RLVa enabled at all times. Scripts will not respond if RLVa is not running.

Recommended ViewerFirestorm 7.2 or higher (or any viewer compatible with RLVa).
HUD Troubles?Detach and re-attach the HUD — this resets some things, like missing group folder options.
Need Help?Message Souwind or Aratx in Second Life, or the Official Discord Server.
RLV ToggleFirestorm: Avatar → Avatar Health → Allow Remote Scripted Viewer Controls (RLVa).

Basic Folder Setup with SAF v4

Semi-Automatic Folders (SAF) is a helper object that creates all necessary folders for basic Subbi Clothes usage. Due to Second Life limitations, folders cannot be created automatically with the correct hierarchy — follow these steps.

SAF won't create all possible options — only the ones considered most essential.

1

Rez or attach SAF v4

Rez or attach the object "Semi Automatic Folders v4" and click it to start.

2

Accept all objects

Accept all objects SAF sends you — 14 in total. It will build the initial folder structure in your inventory. Once finished, SAF v4 also offers two follow-up commands (run one at a time) to generate extra body-part folders (Face, Upper, Hands, Waist, Legs) and group-shared body-state folders (+Dressed, +Underwear, +Bits) automatically.

3

Delete DELETE_ME objects

Search your inventory and delete all DELETE_ME objects left by the Folders Creator.

4

Copy body state folders

Copy Dressed, Underwear, and Bits. Paste them inside each body folder: Head, Torso, Arms, Crotch, Feet.

5

Move folders into your Group / Outfit

Move the body folders, +Avatar, and Accessories inside Group (rename)/Outfit (rename)/. Rename them to anything you want. Save a copy as a template for future avatars.

#RLV/Subbi_Clothes/ Legacy Perky/ Neko Maid/

Uploading Your Avatars

Always use Links to objects (not the originals) for correct working. The system does not strictly interpret folder contents, but following the recommended structure is strongly advised.

1

Wear the avatar

Manually wear the avatar you want to upload via viewer outfits.

2

Open two inventory panels

In Firestorm, click the bag icon (lower-left corner) to open a second inventory panel.

3

Locate both folders

Main inventory → #RLV/~Subbi_Clothes/. Secondary inventory → Current Outfit.

4

Copy items into place

Select items from Current Outfit (Ctrl or Shift to multi-select), then Ctrl+C / Ctrl+V into the correct folders in ~Subbi_Clothes.

Folder Reference

FolderSuggestionNotes
+AvatarBody, Head, Hair, Ears, Tail…Static parts always on the avatar
Accessories ⚙️🗂️Anything (in folders)Items must go inside folders, not loose
Hairstyle ⚙️🗂️All your hairs (in folders)Keep a link copy of default hair in +Avatar
BOM 🗂️BOM Layers (in folders)Folders must be named 1, 2, 3…
HUDs ⚙️🗂️HUDs (in folders)Private by default
AlphaFixLate-loading items10-second delay on load
Head / Face / Upper / Torso / Arms / Hands / Waist / Crotch / Legs / Feet / BodysuitMatching clothing layerFollow body-part logic; don't put pants in Torso

BOM ordering isn't 100% guaranteed. RLVa has no native tools to manage BOM bake order, and recent Second Life optimizations broke the methods previously used to force it. The numbered-folder system above still works in most cases — plus a mandatory final Patcher folder holding an empty universal layer the HUD attaches/removes automatically — but treat it as best-effort, not a guarantee. Manually removing and re-adding a tattoo sometimes fixes ordering issues.

Advanced Folders & Configuration

Groups / Avatars and Outfits

Inside ~Subbi_Clothes you'll find Groups (avatar types, e.g. Legacy Body, Reborn Body) containing Outfits (individual avatars, e.g. "Neko Maid", "Red Demon"). You can name everything freely.

It is mandatory to have at least one outfit inside a group. If only one group or one outfit exists, the HUD skips the selection step automatically.

Subbi_Clothes/ └── Group Name/ └── Outfit Name/ ├── +Avatar ├── Accessories ├── Head / Torso / Crotch / Feet / … └── BOM
Random Selection 🎲Global → any outfit. Within a group → only that group. Private (#) entries are excluded.
Auto-Navigation1 Group → skips group pick. 1 Outfit in group → auto-selects it. Configurable.

Avatar Tags and Filter

Tag your outfits so you can find them later through the built-in filter — useful once you have dozens of them. Tags and outfit biographies are set per-outfit in the Outfit Config Editor (OCE), the free companion web tool: open the outfit, add tags and a short biography if you want one, and export — no folder renaming involved.

Filter is not recursive: it searches Groups, or searches inside a chosen Group, but not both at the same time.

Legacy method (pre-OCE, still functional but not recommended)

Before OCE existed, tags were set by hand: append ~~ followed by space-separated tags to the folder name.

Red Demon ~~ Himeko Anime Hot Evil Neko Maid ~~ Legacy Anime Cute Cat

If you still use this method: separate tags with spaces only, no commas.

Scope

System folders can exist at multiple levels simultaneously — their scope defines who can access them:

LocationScopeAccessible by
~Subbi_Clothes/Accessories/GlobalAll outfits in the system
~Subbi_Clothes/Group/Accessories/GroupAll outfits in that group
~Subbi_Clothes/Group/Outfit/Accessories/PersonalOnly that outfit

Scope applies to: Accessories, HUDs, Hairstyle, BOM, +Avatar.

Private Folders (#)

Add # at the start of a folder name to make it private — only you (or whitelisted users with permission) can access it. Applies to: Groups, Outfits, Accessories, Hairstyles.

#Private Outfit #My Secret Hair

RLV collars and other RLV systems can still detect # folders — this is specific to Subbi Clothes. To fully hide a folder from RLV, start its name with . (dot) — but Subbi Clothes will also ignore it.

Sub-Folders (@ and $)

Create sub-menus inside Accessories, HUDs, and Hairstyle. Add a symbol at the start of the folder name:

Normal Subfolder @ Opens a sub-menu with items inside. Use for better structure. Items still need their own folders.

@Glasses   @Hats
Auto-detach Subfolder $ Like @, but wearing one item auto-removes any other active item in the same folder. Perfect for hairstyles, hats, mutually exclusive options.

$Hairstyles   $Transformations

Auto-Load Item (*)

Add * at the start of an item name to auto-load it when replacing the avatar, refreshing, or using Quick Dress.

Accessories & HUDsMarked item auto-attaches with the avatar.
HairstyleDefines the default hairstyle. Only one should be marked at a time.

Do not place a different hairstyle inside +Avatar while using a forced hairstyle with *. (-Avatar- is deprecated — use +Avatar for everything, including body parts shared across outfits.)

Accessories

Independent items you can attach or remove at any time, regardless of what you're wearing. Auto-detection recognizes if an accessory was detached even without using the HUD. Supports full scope and all extended options: #, @, $, *.

Each accessory must be in its own folder. A folder can contain multiple components (objects, layers, shape, etc.).

Special Folders: Attach & Detach

FolderTriggerEffect
AttachAccessory is removedEverything inside is automatically added
DetachAccessory is attachedEverything inside is automatically removed

Example: You wear Cute Cat Ears and put on a Mexican Hat 🫔. Use Detach inside the hat folder to remove the ears when wearing it, and Attach to re-apply them when removing it — no manual steps needed.

Hairstyle

An optional per-outfit folder where each subfolder is a hairstyle option. Supports full scope and sub-folders (@ and $), same as Accessories.

You still need to keep a link to your current hair inside +Avatar — the Hairstyle folder itself doesn't attach a default hair when you change avatars.

HUDs

HUDs work like accessories but are always private by default. They support scope, sub-folders (@ and $), and each HUD must be in its own folder. Access can be shared through explicit permission systems.

ScopeGlobal / Group / Personal — same as accessories.
Always PrivateRestricted by default. Access granted only via explicit permissions.